Microsoft's gaming CEO, Asha Sharma, has outlined the future of Xbox, including a potential pivot on exclusive games and an emphasis on 'flexible pricing.' In a blog post titled 'We Are Xbox,' Sharma acknowledged past failures to connect with frustrated players, citing less frequent feature drops, weak PC presence, rising pricing, and fragmented experiences.
Key Announcements
Sharma confirmed that Xbox will maintain a 'play where you want' mentality, with the next console, codenamed Project Helix, serving as a foundation. Cloud technology will extend the experience to any device. The company plans to offer flexible pricing and customization options, and may partner with Discord, as hinted by a datamine of an upcoming update that references an 'Xbox Game Pass (Starter Edition)' for Discord Nitro subscribers.
Shift in Exclusivity Strategy
Sharma stated that Xbox is 're-evaluating' its approach to exclusivity, windowing, and AI. This marks a potential change from Microsoft's recent trend of releasing first-party games on multiple platforms due to low Xbox Series X/S sales. The post also revealed a rebrand from Microsoft Gaming to simply 'Xbox,' aiming to reassert the brand in public consciousness.
Focus on Daily Active Players
The new north star for Xbox is 'daily active players,' with plans to expand into China and mobile-first audiences, while promoting creator-centric platforms like Minecraft and The Elderly Scrolls Online. Sharma emphasized the importance of avoiding 'soulless AI slop' and returning to the 'renegade spirit' that built Xbox.
Layoffs Looming
Meanwhile, according to CNBC, Microsoft is preparing for another round of layoffs, offering voluntary buyouts for up to 7% of its US employees, which often precedes mandatory layoffs. Project Helix is expected to launch sometime next year, and the industry will watch closely to see if Xbox can regain its appeal in the console space.



