Assassin's Creed Hexe in Trouble as Second Director Exits Ubisoft
Assassin's Creed Hexe in Trouble as Second Director Exits Ubisoft

Ubisoft's upcoming title, Assassin's Creed Hexe, is facing significant development challenges as another director departs the project. Game director Benoit Richer announced his departure from Ubisoft Montreal, joining Quebec-based indie studio Servo Games as a co-founder and game director. This follows the exit of creative director Clint Hocking in February, who was replaced by Jean Guesdon.

Development Turmoil

The game, which is reportedly set in 16th-century central Europe with a witch trial theme, was announced in 2022 but has seen little official information released. Ubisoft has described it as a 'darker, narrative driven' entry. However, behind the scenes, the project has undergone drastic changes. Richer's departure was revealed via a LinkedIn post, where he expressed excitement about joining Servo Games, an indie studio of industry veterans.

Creative Direction Changes

According to YouTuber j0nathan, who has proven contacts within Ubisoft, the new creative director has decided to remove all 'magical' elements from Hexe, including the ability to possess a cat familiar, which was previously reported. This shift in direction may impact the game's unique supernatural aspects.

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Ubisoft has stated that more information about Hexe will not be shared for a 'little longer', suggesting a potential reveal later this year, likely after the launch of Assassin's Creed Black Flag Resynced on July 9, 2026. Hexe is expected to be the next major mainline entry following Assassin's Creed Shadows.

Industry Trends

The departure of key talent from Ubisoft reflects a broader trend of experienced developers leaving to form their own studios. Notably, Clair Obscur: Expedition 33 was also developed by ex-Ubisoft staff. This exodus may be driven by a desire for creative freedom and a shared vision of game development.

In addition to Hexe, Ubisoft is reportedly working on a remake of the original Assassin's Creed, which would require a substantial overhaul to meet modern gaming standards. The first game, released in 2007, was considered a disappointment at the time, with the series gaining traction with Assassin's Creed 2 in 2009.

As the situation develops, fans eagerly await official updates on Hexe and other upcoming Assassin's Creed titles. The franchise remains a cornerstone of Ubisoft's portfolio, and the success of these projects will be crucial for the company's future.

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