Marvel Tōkon: Fighting Souls review – 2026's best fighter so far
Marvel Tōkon: Fighting Souls review – 2026's best fighter

Marvel Tōkon: Fighting Souls, developed by Arc System Works and published by Sony Interactive Entertainment, has been awarded an 8/10 score by GameCentral, positioning it as a standout fighting game of 2026. The game, released on 6th August 2026 for PlayStation 5 and PC, is praised for its excellent combat system, original tag team mechanics, and one of the best story modes in the genre, though it is noted for a steep learning curve and some online issues.

A New Marvel Fighter with a Unique Twist

Arc System Works, known for Guilty Gear and BlazBlue, brings their expertise to the Marvel universe, but with a distinctive Japanese developer stamp. Unlike Capcom's long-running Marvel Vs. Capcom series, this new title is a Sony console exclusive, a decision driven by Sony's success with Spider-Man games and the impossibility of using Capcom in the title. The game's name, Tōkon, means "fighting souls," making the subtitle redundant, but the tag team combat is reminiscent of Capcom's work, though with a novel twist.

Players start with two fighters and can expand to four by performing specific moves, but the entire team shares a single health bar, so tagging out is not for recovery. This design choice differentiates it from other tag team fighters and adds strategic depth.

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Technical Depth and Learning Curve

While not as complex as BlazBlue, Tōkon is a technical fighter that requires practice, with a steeper learning curve than Tekken or Street Fighter. Common moves exist across all characters, and players can trigger auto combos or simplify special move inputs, but each character has unique abilities. For example, Ghost Rider can overheat, Carnage uses various parasites, and Peni Parker pilots a giant mech. The game assigns each character a role—leader, shooter, assault, or vertical—which determines their assist move, and using the Assemble meter for powerful attacks requires precise timing, which is the hardest part for less experienced players.

The game's training mode is effective, but the story modes are highlighted as the most enjoyable learning tool. Five character teams, both heroes and villains, feature plots described as a superhero version of Enter the Dragon, with writing by comic book scribe Kieron Gillen, including a cameo by Squirrel Girl.

Presentation and Performance

The anime-influenced designs are visually striking, though some characters, like Iron Man with a Gundam-inspired look, are changed more than others. The comic book panels, featuring various artists and full voice-acting, are noted as more interesting and unique than the animation. On PlayStation 5, performance is better than the PC version, which has been infamous for issues, but online netcode could still be improved, with occasional choppy gameplay even on console.

Despite these rough edges, Tōkon is described as a serious fighter expected to become an esports favourite, not a shallow spectacle for casual fans. The game introduces genuinely new ideas to a genre that often seems stagnant, and the final verdict is that it's an impressive start to a new franchise, with excellent combat, great presentation, and a varied roster, but with a finicky tag system and some UI confusion. The game is priced at £59.99 and carries a 12 age rating.

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