Marvel's Deadpool VR Review: 7/10 Mercenary Mayhem on Meta Quest
Deadpool VR Review: 7/10 Meta Quest Chaos

Mercenary Mayhem Meets Virtual Reality

Marvel's most unconventional anti-hero has finally made his grand entrance into virtual reality. Deadpool VR, the big-budget Christmas release for Meta Quest, launched on 18th November 2025, offering players the chance to step directly into the blood-soaked boots of Wade Wilson himself.

This isn't your typical superhero experience. As the Canadian mercenary with a healing factor and a complete disregard for the fourth wall, you're tasked with a mission that involves equal parts destruction and witty commentary. Developed by Twisted Pixel Games and published by Oculus Studios at £38.99, the game is available exclusively for Meta Quest 3 and 3S.

Gameplay That Embodies the Merc With a Mouth

The game perfectly captures Deadpool's signature blend of grotesque slapstick humour and nihilistic charm. Your arsenal is both varied and instantly accessible: two pistols sit on your hips, katanas await behind each shoulder, and grenades are ready to deploy from your left wrist. The game encourages creative violence – you can even throw your primary weapons at enemies, knowing fresh ones will instantly materialise.

Movement is a particular highlight. A grapple gun positioned at the small of your back allows you to fling yourself across levels using glowing anchor points. This system works flawlessly, a rare achievement in VR gaming that makes traversal both fast and immensely enjoyable. The polish extends to weapon handling, with no awkward fumbling when reaching for guns or swords.

One crucial piece of advice: play this game standing up. Attempting to play seated makes many interactive elements inaccessible below sofa level. Given the need for slashing, punching, and grenade tossing, ample child and pet-free space is essential unless you want the virtual carnage to spill into your living room.

A Polished Production With Simple Combat

The game's production values are exceptionally high for a VR title. When you look down, you see Deadpool's full body – hands, arms, torso, and legs – rather than the floating gloves common in many VR experiences. This attention to immersion extends to rapid motions like wall running and falling from heights.

Neil Patrick Harris steps into Ryan Reynolds' shoes as the voice of Deadpool, delivering an excellent performance that captures the character's jolly, foul-mouthed stream of consciousness. The script quality nearly matches the Deadpool films, packed with rapid-fire references to everything from Alien and Back to the Future to Wordle and Sesame Street.

The plot serves as a convenient excuse for the action: Wade is kidnapped by the trans-dimensional TV producer Mojo, a longstanding X-Men villain, and forced to recruit contestants for his dystopian game show. Defeating reluctant recruits becomes your mission, with each serving as end-of-level bosses before being sucked through a wormhole back to the studio.

Combat, while entertaining, reveals the game's main weakness. The fighting mechanics feel a little superficial, relying on skills mastered early in the game. The designers attempt to counter this with fun one-off equipment pieces, like wrist blasters used against an Ultron-like boss, but the core combat remains straightforward. The normal difficulty setting proves too easy for experienced players.

The game's violence is cartoonish and over-the-top, with limbs sliced off and heads exploding in cheerful comic book style. An in-game rating system rewards varied combat approaches with viewership, which translates to currency for upgrades including new outfits and improved weapons.

Final Verdict: Chaotic Fun With Minor Flaws

Deadpool VR succeeds as a raucous VR splatterfest that perfectly captures the character's sardonic humour and gratuitous violence. While the combat lacks depth and Deadpool's constant commentary eventually wears thin, the incredible polish, seamless VR implementation, and dedication to immersive foolishness make this a standout title.

The game scores a 7/10, offering solid entertainment value for fans of the character and VR enthusiasts looking for a polished, high-energy experience that doesn't take itself too seriously.