Jake Harris, the founder of Yoto Daily, a children's audio platform that offers screen-free entertainment and education, recently sat down with LondonWorld to discuss the company's journey, the growing demand for audio content for kids, and the importance of fostering imagination in a digital age.
Yoto Daily's Mission
Yoto Daily launched in 2020 as a subscription service providing daily audio content for children aged 3 to 12. The platform aims to reduce screen time by offering stories, music, podcasts, and educational content through a physical player called the Yoto Player. Harris explained that the idea stemmed from his own experience as a parent, noticing how easily children become absorbed in screens.
“I wanted to create something that would spark their imagination without the addictive pull of a screen,” Harris said. The Yoto Player uses cards that children insert to play content, mimicking a cassette player but with modern technology. It has no screen, camera, or microphone, ensuring a safe, ad-free environment.
Growth and Popularity
Since its launch, Yoto Daily has seen rapid growth. According to Harris, the company has sold over 500,000 Yoto Players worldwide and has a library of more than 1,000 audio titles. The subscription service, which costs £9.99 per month, delivers new content daily, including exclusive series like “The Week Junior” and partnerships with publishers such as Penguin Random House.
The pandemic accelerated demand as parents sought ways to keep children engaged at home. “We saw a 300% increase in sales during lockdowns,” Harris noted. The platform now has a community of over 200,000 active subscribers.
Impact on Children
Harris emphasized the cognitive benefits of audio for children. “Listening encourages active engagement, unlike passive screen consumption. It improves vocabulary, comprehension, and creativity,” he said. A study cited by Yoto Daily found that children who listen to audio stories for 20 minutes a day show a 15% improvement in reading skills over six months.
Parents have reported positive changes. “My daughter now prefers listening to stories before bed instead of watching videos,” one parent shared in a testimonial. Harris believes audio helps children develop longer attention spans and reduces dependency on visual stimuli.
Future Plans
Yoto Daily plans to expand its content library, including more interactive and personalized options. Harris hinted at upcoming features like voice-controlled navigation and user-created content. The company is also exploring partnerships with schools to integrate audio into curricula.
“We want to be the go-to platform for kids' audio, much like Spotify is for music,” Harris said. The company recently secured £10 million in Series A funding to support these ambitions. The investment will also go towards improving the Yoto Player's hardware and expanding into new markets, particularly in North America and Asia.
Challenges and Competition
Despite its success, Yoto Daily faces competition from other screen-free audio players like Tonies and Storypod. However, Harris argues that Yoto's focus on daily curated content and its open platform sets it apart. “We offer a constantly refreshing library, not just a static collection,” he explained.
Another challenge is the perception of audio as less engaging than video. Harris counters this by pointing to the rise of podcasts and audiobooks among adults. “If adults can enjoy audio, why not kids? It's about creating content that captivates,” he said.
Harris also addressed concerns about data privacy. “We collect minimal data and never use it for advertising,” he assured. The Yoto Player is designed to be offline-friendly, with content stored on cards, reducing reliance on internet connectivity.
Conclusion
Yoto Daily is carving a niche in the children's entertainment market by prioritizing imagination and screen-free interaction. With strong growth, a clear mission, and ambitious plans, Harris is confident that audio will become a staple in childhood development. As he put it, “The future of play is not about more screens; it's about better stories.”



