As the current era of video game consoles enters its twilight years, a passionate debate is brewing amongst players. A long-time gamer has penned a compelling argument, published by GameCentral on December 6, 2025, suggesting that the much-anticipated PlayStation 6 and next-generation Xbox should not see the light of day.
A Generation That Never Truly Began
The reader, who writes under the name Tusker, draws on over three decades of gaming experience. While new hardware launches are typically met with excitement, they describe a pervasive sense of apathy and concern for what comes next. The core of their argument hinges on the belief that the current generation, now roughly five years old, has never felt fully realised.
They point to a severe lack of exclusive titles that truly leverage the PlayStation 5 and Xbox Series X/S capabilities. Most major releases have been cross-generation, meaning they also run on older hardware like the PS4. This, they argue, has left players with no sense that the current hardware has been pushed to its limits, breeding a feeling that a new cycle is premature and unwarranted.
The Looming Problems of a New Generation
The feature outlines several critical issues that a new console launch would exacerbate. Firstly, the visual leap is expected to be miniscule. While technical analysts may spot differences, the average player is unlikely to perceive a meaningful graphical improvement over the current high standard, especially given the soaring development costs required to achieve it.
Cost is a major concern. The next generation is predicted to be hyper-expensive, driven by inflationary trends, potential tariffs, and component shortages fuelled by demand from the artificial intelligence sector. Gamers are being asked to pay a premium for hardware they did not ask for and that offers diminishing returns.
The article also warns that the industry's existing problems will intensify. Game development is already too costly and time-consuming. Increasing technical complexity further will likely result in even fewer big-budget titles and longer gaps between releases from major studios.
The Spectre of AI and Creative Stagnation
A particularly pointed criticism is reserved for the role of artificial intelligence. The reader reacts with dismay to Microsoft's hint of a 'largest technical leap ever' for its next console, interpreting this as a push towards AI-generated content, or 'AI slop'. They fear this will lead to job losses for talented developers and a flood of inferior, algorithmically assembled games.
In a striking conclusion, the argument goes a step further, suggesting that the industry's current woes stem from the last transition itself. The piece posits that we didn't even need the current generation, as the PlayStation 4 era offered excellent graphics, reasonable development times, and healthy creative variety. The next generation, they fear, will only magnify these issues until the badly managed mess implodes.
The reader's feature, which does not necessarily represent the views of GameCentral or Metro, ends with a simple plea from someone who loves the medium: they want video games to thrive, and believe skipping a generation might be the necessary remedy.