Solo Developer Pulls AI Game from Steam After Girlfriend's Influence
Developer deletes Steam game over AI ethics after girlfriend chat

In a striking reversal, a solo game developer is taking down their own title from the Steam storefront, citing a profound ethical shift in their view on artificial intelligence. The move comes after a pivotal conversation with their girlfriend, highlighting the ongoing and deeply personal debates surrounding AI-generated content in the video game industry.

The Game and the Developer's Change of Heart

The game in question is titled Hardest, a free 'rock-paper-scissors card game roguelike' that was released in July 2025. Created by a developer known as Eero Laine, the game was built in just a couple of months using tools provided by their university. While Laine coded the gameplay, the artwork was entirely generated by AI, initially seen as a way to 'generate unlimited images for free.'

However, Laine's perspective underwent a dramatic transformation. In a Steam update, they explained a newfound realisation that AI is not actually free, carrying significant economic and environmental costs. They expressed concern that the mere existence of games like theirs could be used by AI companies to secure more investment, which they argue 'benefit no one, but rather suck resources from the economy from hard working people.'

The Influence and the Decision

Laine credits this ethical awakening to the girl they had been dating for a month. While it's unclear if she directly advocated for the game's deletion, her influence made Laine acutely aware of AI's drawbacks. 'The game existing in its current form is a disgrace to all game makers and players. Ethically only logical reason is to delete the game from Steam,' Laine concluded.

Despite the couple having since parted ways, Laine confirmed the breakup did not alter their decision. The game is scheduled for deletion on January 30, 2026, though it remained available at the time of the announcement.

Mixed Reactions and the Wider AI Context

Reactions from the Steam community have been polarised. While many applauded Laine's ethical stand, others accused them of overreacting or being 'brainwashed' by their former partner, suggesting the game should remain for players. Laine responded to critics, stating, 'I just want there is no more AI in my personal life. I want to make and support art that is made by someone.'

This individual story unfolds against a backdrop of major industry investment in AI. Publishers like Electronic Arts and Microsoft are enthusiastically exploring the technology, with plans to integrate AI into future consoles like the PlayStation 6 and next Xbox. Ironically, this very reliance on AI is reportedly risking delays to those hardware launches.

The case of Hardest underscores the intense ethical friction as generative AI becomes more commonplace, pitting efficiency and cost-saving against concerns for artistic integrity, economic impact, and environmental sustainability.