The gaming community is in an uproar over a recent PlayStation 5 update that appears to introduce a new form of digital rights management (DRM). Speculation suggests that Sony is moving toward an online-only gaming model, but the reality is more nuanced.
What the Update Does
On April 28, 2026, Sony released the PS5 13.20 update, which initially seemed minor, with patch notes only mentioning improvements to the messaging system. However, YouTuber Modded Warfare uncovered that both the PS5 and PS4 now require digital games purchased after the update to undergo an online check-in every 30 days. If a console does not connect to the internet within that period, the game's license expires, and it will not launch until the connection is restored.
Impact on Gamers
This policy has reignited concerns about digital ownership. Critics argue that consumers do not truly own their digital purchases—they only hold a license that can be revoked. The new DRM reinforces this fear, as players must regularly verify their internet connection to retain access to their games. However, further testing by YouTuber Spawn Wave suggests that this requirement does not apply to digital games purchased before the update.
Possible Explanations
Some speculate that the 30-day timer is a bug, but messages from PlayStation support indicate it is intentional. One support message states, “If the console does not connect to the internet within 30 days, the license expires and the game may refuse to launch until a connection is restored.” Yet, a live agent contradicted this, saying there is no such requirement.
User andshrew on ResetEra theorizes that the timer disappears about two weeks after purchase, aligning with the refund window. This suggests Sony may be targeting exploiters who purchase games, obtain indefinite license files on exploitable PS4 consoles, and then refund the purchase. By time-limiting the initial license, Sony might be closing this loophole.
Community Reaction
The backlash is intense, with many comparing the situation to Microsoft's Xbox One launch, which was heavily criticized for its online-only requirements. That controversy severely damaged Xbox One's success, and Sony's current stance seems to ignore the lesson. Others argue that the DRM is not a major issue, as most players are regularly online, and it may help combat piracy.
We have contacted Sony for clarification and will update this article when we receive a response.



