The Guardian has launched an interactive bracketology simulator that allows fans to predict the path to World Cup victory by adjusting group standings and knockout match outcomes. The tool covers all 48 teams and 12 groups, with the top two from each group automatically advancing to the last 32, along with the eight best third-placed teams.
How the Simulator Works
Users can drag and drop teams to change group order and tap winners in knockout matches to plan a route to the final. The simulator includes predetermined routes for all 495 possible combinations of groups yielding the eight best third-placed teams. According to the editorial team—James Dart, Marcus Christenson, and Philip Cornwall—the competition is structured to ensure bigger teams don't face each other too early and that all teams have an incentive to field their strongest side.
Incentives for Group Stage Performance
The top two teams from each group automatically qualify. Group winners face a second- or third-placed team from another group, encouraging teams like France to win their last game for easier opponents. Meanwhile, teams that know they will finish third still have an incentive because the eight best third-placed teams advance. For example, if England top their group, they face a third-placed team such as Côte d'Ivoire or Algeria. If they come second, they play the runners-up from Group K, plausibly Colombia. If they finish third with a better record, they face the winners of Group K, possibly Portugal.
Exploring All Possibilities
The simulator allows users to change the outcome of each group and see the effect on the last 32, then imagine winners of each knockout game to plot each team's possible route to the final. The tool was designed and developed by Barry Ainslie, Georges Lebreton, Seán Clarke, Harry Fischer, Petter Nitter, and Freddie Preece.



